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In this post tested with Java 8(this scripts are good for automations and testing purposes): Mouse Left, Middle and Right click Mouse move to coordinates - x and y with Java robot Robot - mouse double click Java robot type string - simulate user typing/input Java Robot press. Ctrl + mouse scroll wheel: Change the size and appearance of file and folder icons. Ctrl + Shift + E: Display all folders above the selected folder. Ctrl + Shift + N: Create a new folder. Right arrow: Display the current selection (if it's collapsed), or select the first subfolder. Alt + Right arrow: View the next folder. Logitech Bluetooth Wireless Keyboard and Mouse Bundle for AIO Device: Logitech Cordless Desktop Mouse/Keyboard: Logitech HID Keyboard Consumer Controls: Logitech SetPoint 4.24 BT: Logitech SetPoint 4.24 BT x64: Logitech SetPoint 4.40 (32-bit) Logitech SetPoint 4.40 (64-bit) Logitech SetPoint 4.60: Logitech Setpoint 4.72. We would like to show you a description here but the site won’t allow us. KYE Systems Corp. (Mouse Systems) 7079: FaceCam 2025R: Vendor Device USB: 0458: KYE Systems Corp. (Mouse Systems) 707f: TVGo DVB-T03 RTL2832 Vendor Device USB: 0458: KYE Systems Corp. (Mouse Systems) 7068: Genius eFace 1325R: Vendor Device USB: 0458: KYE Systems Corp. (Mouse Systems) 706d: Genius iSlim 2000AF V2: Vendor Device USB: 0458: KYE.
Intended for remapping keys, mouse buttons and mouse wheel actions,
Key Remapper allows you to:
Remap keys, mouse button presses and the mouse wheel rotation to different values and even to non-existing keys and mouse buttons. For example, you can replace CapsLock with “Middle mouse button”, F11 – by “Mouse wheel down”, F12 – by Win, Browser Home or “Mouse button X2” (which can be physically missing on your input devices).
Perform reverse remapping of keys and mouse buttons, i.e. virtually change their functions. For instance, you can virtually swap the Right Shift and Enter keys, the “Middle mouse button” and the Left Shift key.
Replace specific keys or mouse buttons by key or mouse button combinations with modifiers. For instance, you can replace the Browser Forward key (usually found on multimedia keyboards) by the Alt+Shift+Esc (quick switching between programs) combination, replace the X1 mouse button by the Ctrl+C (copy) combination, assign the Ctrl+”Left mouse button” combination to the right Alt key.
Emulate double mouse button and key presses and set the necessary interval between presses (double click with a delay).
Block (disable) keys, mouse buttons, the mouse wheel rotation and their combinations with various modifiers.
Restrict remapping and blocking to specific programs and windows. For instance, you can configure the software to allow the replacement of the X1 mouse button by Space only in program A and nowhere else. Another example would be: allow NumLock to be replaced by the Ctrl+C+C (double press of the “C” key) combination everywhere except for windows with the word “B” in their title.
Create and quickly (two clicks) switch between key sets.
The software does not alter the scan codes stored in the registry and does not require the system to be restarted in order to apply mapping changes.
You can use Key Remapper to remap virtually any keys and mouse buttons.
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| System Requirements: | Windows 10/8.1/8/7/Vista/2008/2003/XP/2000 | |||||
Screenshots
Getting Started
Downloading and installing Key Remapper
To start working with the program, you need to download the installation file and launch it. The installation process will start. Once finished, the program is ready to be used. After the program is started, the window shown in the screenshot below will appear:
Working with the program
The top part of the screen is occupied by profiles management block followed by the main area, which allows you configure replacements and key blocks.
Profiles
You will need different sets of keys for specific programs and purposes, that's why the application features profiles that allow you to create configurable sets of key replacements and quickly switch between them. This mechanism works similarly to Windows 'sound schemes'. You can create (the 'Add new' button ), rename (the 'Rename' button ) and delete (the 'Delete' button ) them.
When you create a profile, a new window prompts you for the profile name and asks whether you would like to fill the new profile with the data of the currently active one.
You can switch between profiles using the dropdown list or by right clicking on the program icon in the taskbar and choosing the necessary profile from the context menu.

Key or mouse button definition, replacement and blocking
In order to replace one key (or mouse button) by another, you need to define the key that will be physically pressed and the key that will be reported to the system as pressed:
To define a key replacement, double click the '(double click to add)' line. This operation can also be performed using the Insert key or the context menu:
The following window will appear:
When this window appears, the focus automatically goes to the definition of the key being pressed.
Press the necessary key or mouse button and select an action: replace it with another key (or a mouse button), a key combination or block.
If you need to define the new value of the key, set the cursor into the input field under the 'Replace by the following key or key combination:' checkbox and press the necessary key, mouse button or key combination (press the main key while holding down the Alt, Ctrl, Shift and/or Win modifiers) or, if the necessary keys are missing on the keyboard, you can define them by choosing the main key from the list. If you need to define modifiers, check the boxes next to them. If you need to press a mouse button or turn the mouse wheel, select the necessary action starting from the word 'Mouse...' in the dropdown list. For instance: 'Mouse Left Button', 'Mouse Wheel Down' and so forth.
If you need to block a key, select the 'Block' checkbox. If the 'Full block' checkbox is unchecked, single keypresses will be blocked, but keys won't be blocked when pressed with modifiers (Ctrl, Shift, etc.). If it is checked, keys are blocked completely. For instance, if you block the 'A' key and leave the 'Full block' option unchecked, the Ctrl+A combination will work. If the option is enabled, the combination will have no effect.
Once you are finished, press 'OK'.
If the program is unpaused, key replacement will work.
If you need to swap keys, you will need to define two replacements.
Please note that you cannot assign two replacements or blocks to a single key. If it happens, only the top action from the list is performed. If one action is in a folder and the other one working with the same key is below it, the action in the folder will be performed.
Working with replacements and blocks
The program allows you to store replacements and blocks in folders that can be created by the Ctrl+Insert key combination or in the context menu - 'Insert folder'.

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You are also free to move actions and folders by dragging them with your mouse. If the Ctrl key is pressed when you start dragging, the action or the folder is copied. Habitual actions of cutting, copying, pasting and deleting are also supported.
If you need to temporarily disable a specific replacement or block (or even a whole folder of actions), you can use the space key or the 'Disable...' item of the context menu. Repeat the operation to enable actions.
Program hotkeys
| Ctrl+P | Pause |
| Insert | Insert an action (replacement or block) |
| Shift+Insert | Insert a folder |
| Enter | Add/modify a folder or an action depending on context |
| Space | Disable/Enable an action or a folder (including the actions within) |
| Ctrl+Space | Disable all the actions of the folder |
| Shift+Space | Enable all the actions of the folder |
| Ctrl+Shift+Space | Invert the statuses of all actions of the folder (enables the disabled ones and vice versa) |
| Delete | Delete a folder or an action |
| Ctrl+Delete | Delete all folders and actions (clear the current profile) |
| Shift+Up | Move a folder or an action up |
| Shift+Down | Move a folder or an action down |
| Ctrl+X | Cut an action or a folder |
| Ctrl+C | Copy an action or a folder |
| Ctrl+V | Paste an action or a folder |
Xye started off as a clone of the 1990s game called Kye.To learn more about the original game that inspired Xye, you may read the page dedicated to Kye.
From that starting point, it has added many new gameplay elements and concepts. There is a variety of puzzles. Although the tutorial levels are relatively simple. The last elements of the officialbundle will probably be quite a challenge.
The main objective is to get all the gems in the level. Some levels have a secundary objective - to get all the stars before getting the last gem.
Introduction
Xye is a game that begins by asking you to select a level file. Some level files are provided by default. The tutorials are meant to explain the actions of the various objects in the game.The levels.xye file contains the official levels. Usually the default Xye distribution alsocomes with plenty of other bonus levels.The objective in each level is simple and derived from Kye: To obtain all the gems/diamonds/stones in thelevel. It is often not as easy as it sounds since there are many different objects in the gamewith which the game's character (Xye) has to interact with:
- Blocks that can be pushed and sometimes pulled. Blocks may have different shapes and sizes.
- Blocks with predefined movement.
- Magnets that can be used to pull blocks.
- Doors that open or close once you move certain blocks to certain locations.
- Monsters that will chase you.
- And many more.
There are many different interactions between xye, the objects and the monsters. In order to learn them all, youwill need to play and experiment with the game in many situations. The tutorials help introduce the most basic ones but do not cover them all.
The game is a puzzle / arcade hybrid. Although Xye's official levels tend to put more emphasis on puzzles.
Sand box
The game is not meant to be solved linearly. Its main objective is to provide fun for the players thattry to solve it. When playing the game, you may always jump to the next level or the second next level, or thelast level if you wish to.
Another feature is the undo option. At any point in the game you can undo your last movement and then the movement before it. This helps you backtrack whilesolving very thought puzzles and also stops you from having to go all over the level for a single key mistake.
The game also saves your progress inside a level automatically. So if you quit the game and then open the game again, your game (and the undo history) willbe restored to the last time you played.
The star gem
A recent feature of the game is the star gem. When development of the game just startedplenty of levels that were very difficult to solve. To the point that even the first tutorialmade a lot of people get stuck. I eventually decide to move towards easier level designs. Butsolving a very complicated level can be a good challenge and very motivating once you manageto have the sudden realization. We needed a way to introduce tough levels without making them a condition to pass thelevel.
The star gem works as an extra challenge that is not required to solvea level. If you see a star in a level, I recommend you to first try solving the level ignoringthe star. Once you solve the level and if you want a challenge, try getting the star gem AND also getting the other gems (Justgetting the star is not the only prerequisite for completing the special challenge). In many levels, the star requiresyou to solve a much harder puzzle than the basic one that is required for just the gems. In other cases, it requires youto solve the puzzle with an extra condition that makes it harder. In few levels that are closer to the arcade sideof things, you may get stars for finishing the level under a tougher time limit or with more monsters.
The editor
A very fun feature from Kye was the level editor. To mantain the spirit, Xye includes with a level editorthat allows you to easily make level files. Instructions about how to use the editor may be found inthe levels section.
If you make some levels, you are encouraged to share them. You may send them to the lead developer usingthe contact button. Experimenting with the editoris also a very nice way to find the many iteractions between objects.Some differences between Kye and Xye
Some information for Kye fans: Although one of the objectives of Xye is to support the old, classicKye levels, it also modifies aspects of Kye both intentionally and unintentionally. Certain aspects of the gamecannot be reproduced without severe reverse engineering and some others are the result of adding features:
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- Xye does not allow diagonal movement. The main reason for this is that in a grid-based game it isnot very intuitive. Disabling diagonal movement also makes the player easier to constraint in levels and helps forbid unintentional solutions. This has the unwanted effect that some original Kye levels may beunsolvable. The one level from shareware Kye that cannot be solved without diagonal movement is ADOORABLE. Anothernotable example is probably the third level in Colin Phipps' mystical.kye. Notable because that level is included in the game...
- In the original Kye, using the mouse to move the character could stop time and was far easier than using the keyboard. Mouse movementin Xye cannot make the character move faster than the keyboard.
- Pressing keys does not boost the game clock speed, this is just a decorative change that does not affect gameplay too much. Instead, there is a fast forward button that can be used to speed the game up temporarily while you wait for an event.
- Whenever Kye got into a black hole, the black hole didn't show its busy animation. This has changed in Kye. It may be difficult to find a level in which this change is important.
- In fact, the behaviour of black holes in Kye was kind of random / unpredictable. In Xye, theirbehavior is far more predictable (they always enter the busy animation) and thus more suitable for puzzles.
- In Xye, pushing a round block towards another rounded object / wall may cause the block to slideand take a new position depending on the curve. This is similar to the round arrow blocks. This ability may make some Kye levelsfar easier to solve.
- The monsters from Kye 2.0 are a little tougher and can find paths towards Xye in more situations than the Kye monsters. The change is not very strong, but you willnotice that in monster-centric Kye levels, you need more time to catch the monsters.
- On that matter, I am not sure if the monsters in Kye 2.0 had different personalities like the help file claimed.What is certain is that it is really true in Xye. Ie: Spikes and Gnashers may behave differently when put in the same situation).
Green
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No, it is not green just because the main character is a green cycle. The game is free, open source software. It is also cross platform.
It has been tested on various Linux distributions and windows. There are packages available for FreeBSD. However, we willonly provide tar.gz source package and windows zip files. If there are no packages for your operating system, you may trycompiling using the tar.gz package, or looking for a binary package for your OS. I try to list all recent packagesfor the most important OSes in the download page. If you have made or found a binary package for an OS notlisted in that page or if you need help compiling for a new OS, feel free to contact vexorian@gmail.com.
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